How to beat Leaf
Axyn's Adventure » Devlog
For those still having issues beating him. Just follow his path, take your time, don't try to be too fast or you'll fall off and will have to restart. It's not a complicated path, it just asks for you to do it correctly, watch how I take my time on the video.
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Axyn's Adventure
A NSFW lowpoly 3D platformer
Status | In development |
Author | Shinlalala |
Genre | Platformer |
Tags | 3D Platformer, Adult, Erotic, femboy, Furry, Gay, Low-poly, NSFW, nudity, Retro |
Languages | English |
More posts
- New demo version 0.4.34 days ago
- Axyn Adventure FAQ4 days ago
Comments
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still can't do it :/
I think a large part of the difficulty for this jumping puzzle/race is about not being able to figure out where to go. This could probably be solved pretty easily with some environmental clues and more careful usage of color/contrast. Adding a few carboard panels in jump spots on blank areas like the roofs or even wooden ramps.
Especially for the final jump onto the tower, I think putting some higher contrast scaffolding in the spot you can land at would work. I've drawn in some here:
You can actually make it from here pretty easily if you stand on the railing.
I wasn't actually aware of the significant difference in the order of jumping and dashing, which is another reason I had trouble, but I think the path finding issues are an easier to solve level design issue.
Sorry if this comes across as mean, but I think this game has really good potential. It just needs some polish.
As a side note, I feel like the game is pretty blurry on my setup. Any idea why that might be? Playing 1920x1080 on fullscreen with AA on and CRT off, but the blurriness still feels like a lot.
Heh, I actually looked what leaf's path was and copied it and beated him in 30 seconds
Funny thing, I beat him another way, on the red barrel (or as this thing is called, where you need to climb to win) it consists of two parts, and at the very end there is a ledge, as a result, I spent almost an hour to perfectly develop a plan on how to climb there, a little luck and hope, the correct placement of jumps and dash and boom, I'm on the spot, time 24 seconds
my current best time is 23.383! The movement in this game is amazingly fun, and I love the aesthetic so much. Keep up the great work!
Edit: 20.074 now! I can definitely get it sub 20 I think.
Movement is so good. <3
I believe in you, aim for 18 seconds next.
If you're having trouble beating him, really just watch what he does imo. Copy the moves, the distance you go and how high you can get really depends on what action you do first. I learned that the hard way, if you dash first, jump, you can dash again and jump once more (if I remember it correctly, I haven't played for 3 days lol). So you have to do different orders of moves for different parts of the race. Made me pretty mad and when I finally just sat back and watched what he did instead of where he went I figured out how to get to the top and not where to go to get to the top.
exactly, I couldn't have worded it better myself! ^^
i was getting so so frustrated with that bit too until like you said it finally clicked that you dash first, jump, then can dash again and jump again in the air 😭 anyways finally beat his ass
Beat it with more than an hour's worth of attempts, following Ace's guide in the main comments. I can't reliably execute those on-the-spot backflips you're doing in the video. I'm not certain if it's a skill issue or the fact I'm on mouse and keyboard, but even two quick taps of w-s would drop me off the platform and half the time I wouldn't even be fast enough to do the slide animation. Also, were the backflips in the tutorial? I had to look at the scroll to figure out what exactly was happening in the guide video.
Another couple bits of feedback- consider making your partners intangible in the time trials. The worst losses were when Leaf would bump me off a small platform- it would usually only happen when I was already losing, but it felt unavoidable and bad. Even if I was just a little slower he could kick me down three jumps and make the whole thing unwinnable. Which leads into suggestion 2- could you put a restart button somewhere in a menu when you're racing? I was going in and out of buildings to reset whenever I f'd up because it was faster than waiting the race out, but I could've saved like 5-7 minutes over all my attempts with a quick reset button.
Thanks again for the game, and the guide.
Funnily enough I was only frustrated that a forfeit wasn't working seemingly, so I just tried enough times watching leaf carefully
I do wonder how do I unlock the scene on the bed from the main game page on itch? is it a dialogue option?
Love the game!! very smoothly and very compact, genuinely great coding skills, the game play is fun but the default controls are odd, though that depends o your keyboard layout, and a controller would be preferable I wager
Nonetheless, I find the game overall great, and I can't wait for the full release!
That scene with Yunn isn't in the game yet, methinks. Believe me, I looked.
Being naked adds more aerodynamics!🐀
Huh