very fun game, i love it a lot~ one question though, how do i get up to that one forest looking area? i keep trying that one jump from the top of town hall to that one island, but i just cant seem to get it?
An outrageous amount of love and care into a game most are merely gonna play for a quick fap. Legit fantastic. The movement is versatile enough that you do not question if you can climb somewere, instead it's how you can climb there. I stopped missing two crystals. My only problem with the game in this demo is the music (granted I might simply not be understanding the vibe it's going for), at times it just feels like notes that got slapped down on the daw and decided that they were good enough. Don't have much musical vocabulary under my belt, but I believe the lack of bassline makes the songs feel empty ish. And the tracks with that "HOOH" midi sample jumpscared me. I will be greatly anticipating further development in this game and keep ot in my radar for purchase once it's on steam.
Hey no need to feel bad! The word Amateur comes from "lover of". For one the music doesn't substract that much the game. And you'll do nothing but imorove over time. No matter how it turns out in the end it will be a good time.
I don't know if the problem is with my phone or with the game, but the menu of the game works very well, but when I start the game, I get stuck at the beginning of the game and I can't control the character at all.
I have 100% the game on Android. No issues other than performance, and my phone didn't overheat either. I'm using a OnePlus Nord N30 5G and I get 55-60 FPS at Terran Temple, 36-46 FPS looking at the gate of Terran Temple (where you slot the sun crest), and 40-50 FPS at Sunsubira.
This is also like the only 3D platformer collectathon I can find for mobile. Crazy. Anyways, I had to make an Itch account for this game cause I'm so impressed. Would be a little sad if Android got dropped, but whatever, it's not my game.
Also, I found a little secret at the back of the Temple. “You're not ready yet! Come back later.”
I have a question: I downloaded the Android version and when I try to configure it, I get that all the controls are configured as if it were a PC. Is there any way to play on the phone?
man, climbing that building behind the green crystal shard guy to get to the warehouse with rocky is great for gameplay. But holy I have no sense of direction
I enjoy the game, just had a problem of finding the guy hiding who able turn on the power where the boss was because I forgot the dialog of the npc that hints where he hiding so i took me awhile to find where he was since you cant repeat the dialog of the npc without restarting at a save file.
Just played this today, and it seems really good so far. The platforming is solid and satisfying, and the characters and scenes are hot. Definitely will be buying on steam after it releases.
I do think that the enemies are kind of nothing burgers at the moment, though. With them all being one shot to kill, with the exception of the big one that you can just run around and swing at repeatedly, and the health being extremely plentiful, they really don't change anything by being there. Maybe in the full game, the enemies in the later areas will be a lot more impactful, but right now, I think they're the weakest aspect of the game.
As far as I understand the intent is for fighting to be secondary to platforming, but with how separate the two are and how bare combat seems to be, it makes me wonder how necessary it is. That being said, this is just the introduction and simple fighting has potential to break up fatigue from the main gameplay. Right now it just doesn't really reach that level of engagement to actually pull you in enough to shake off that fatigue
Glad you liked the game. I inspired myself of 3D Mario games where enemies are more seen as obstacles than real enemies, so don't expect incredible combat in the future. It will stay simple, with a little bit of variety with them, but that's all tbh.
To provide an idea on what I think makes combat work better in 3D Mario games, I'd say that a big part of it comes from how the attacks function. A lot of Mario combat with basic enemies is integrated into the movement. The slam attack in this game works pretty well like that, but the basic attack is very fast and effective at just nullifying the enemies. I'd maybe consider giving it more of a cooldown between swings to require some form of timing. A lot of Mario enemies also move in unique ways or do interesting things which makes dealing with them a bit more satisfying. It's not really like it's bad right now, but it's like the other guy said where it just isn't really engaging the way the rest of it is. I do think some tweaking could make that happen without making enemies feel like a major focus.
My only complaint is that I want more lol, even without the NSFW this is a really solid game with controls better than many big budget games. I would gladly play a 50 hour game with these adorable gay boys
I absolutely love this game. It is such a cool concept and also just fun in general. The movement is so so so satisfying and the VA is on top, I really cannot wait for this game to get updated more and more 😊
i can't play the game , every time i tried to open the game it said "unable to initialize Vulkan Driver"( it's probably fine, i run to this problem from other godot games anyways) so i used command prompt to open the game for me, i typed the command and the game started but it crashed, only showed me the game engine stuff and then errors on the command prompt:
ERROR: hostfxr_initialize_for_dotnet_command_line failed with code: -2147450732
at: (modules/mono/mono_gd/gd_mono.cpp:236)
ERROR: Parameter "load_assembly_and_get_function_pointer" is null.
good game. good "scenes". good story. good mechanics. 10/10. Great game in short. I finished the demo on the first run in 3 hours. in a speedrun with everything in 50 min and the record against leaf is 20.37 seconds.. When is te next update? /Full versión.I want to play it again
It's a very interesting game, at least in appearance. Added to the "expected" in steam. Only here's one problem, as a person who doesn't really understand English, I got lost in the game. Namely, I don't understand what to do in the city. I understand that this is my problem, I just want to ask if you could somehow visualize the tasks in the quests. That is, before the quest, show me what I need to do or find.
Простите. Но в демо версию просто не возможно играть на телефоне по скольку просто на просто нет управления на экране. А также при входе в настройки и изменении какого либо параметра игры вылетает.
И не будет управления. По крайней мере, пока. Она писала, что механики движения совершенно не приспособлены для телефона. Демку туда портировали только для привлечения большего числа игроков на релизе.
This game super easily became one of my favourites! If you loove adventurous games this might be something for you. And also the little scines that you can do with people are something esle :P
Love the game finished the demo today, Haven't found my last 5 power crystals and the last health crystal, but i did manage to get a time of 24.547 on the race against leaf. love your work i hope this game turns out excellent when it's finished
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very fun game, i love it a lot~
one question though, how do i get up to that one forest looking area? i keep trying that one jump from the top of town hall to that one island, but i just cant seem to get it?
Dash-jump-dash-jump
An outrageous amount of love and care into a game most are merely gonna play for a quick fap. Legit fantastic. The movement is versatile enough that you do not question if you can climb somewere, instead it's how you can climb there. I stopped missing two crystals. My only problem with the game in this demo is the music (granted I might simply not be understanding the vibe it's going for), at times it just feels like notes that got slapped down on the daw and decided that they were good enough. Don't have much musical vocabulary under my belt, but I believe the lack of bassline makes the songs feel empty ish. And the tracks with that "HOOH" midi sample jumpscared me. I will be greatly anticipating further development in this game and keep ot in my radar for purchase once it's on steam.
Yay, glad you liked it.
Sorry for the music, I'm very amateurish at it.
Hey no need to feel bad! The word Amateur comes from "lover of". For one the music doesn't substract that much the game. And you'll do nothing but imorove over time. No matter how it turns out in the end it will be a good time.
https://shinlalala.itch.io/axyn/devlog/851229/axyn-adventure-faq
Oh i see
I have 100% the game on Android. No issues other than performance, and my phone didn't overheat either. I'm using a OnePlus Nord N30 5G and I get 55-60 FPS at Terran Temple, 36-46 FPS looking at the gate of Terran Temple (where you slot the sun crest), and 40-50 FPS at Sunsubira.
This is also like the only 3D platformer collectathon I can find for mobile. Crazy. Anyways, I had to make an Itch account for this game cause I'm so impressed. Would be a little sad if Android got dropped, but whatever, it's not my game.
Also, I found a little secret at the back of the Temple. “You're not ready yet! Come back later.”
I'm sorry but the android version might get dropped because there's too many issues with people not being able to even run the game.
beautiful game! would 10/10 want plushy of the bunboy
Yay!
4 hours for complete the demo in one day...
The gameplay is so much fun, so much so that I forget it was an nsfw game.
i waiting this game in my steam galery
Yay, glad you liked it ^^
cant get to the platform that has the big monster
Go back to the bottom theres a character u can talk to and tells u to find the captain
i lol so hard at the zelda hints
Two hints for those who almost found all Power Crystals:
Be sure to talk to everyone and check your inventory from time to time.
See a mound on the floor with a big X on it? Down Pound it.
Also for the sex scenes:
Try talking to the people you helped out before. Chances are, they might want you to do it again and repay you in kind.
How to get h-scene with yuun in the ship?
Not in demo
Josh isn't here.
Josh also isn't here.
I'm getting a blurry screen, it only affects gameplay
What ? what platform ?
Sorry for not clarifying earlier, i'm on an Android, Android 14 to be exact.
My phone has a Dimensity 6100+ with a Mali g-57 MP2 with the display being 1600 x720
Just a couple questions...
Is there a way to replay the scenes you see?
and how do you get Yunn to get naughty with you?
You replay them where you get them in the first place.
Not in the demo.
If i pay for game is it full game? also will the itch.io version be updated along with steam version if it does come out
The game is not done yet, there's only a demo out for now.
The full game will be on both itch and steam
kk tanks
I have a question: I downloaded the Android version and when I try to configure it, I get that all the controls are configured as if it were a PC. Is there any way to play on the phone?
man, climbing that building behind the green crystal shard guy to get to the warehouse with rocky is great for gameplay. But holy I have no sense of direction
yo add a cheat for leaf this hurts my hands :[ (the race)
Game is great btw, almost got all the crystals but stopped playing after that.
Yay, glad you liked it
Will there be a demo for MacOS?
Sorry not planed
I enjoy the game, just had a problem of finding the guy hiding who able turn on the power where the boss was because I forgot the dialog of the npc that hints where he hiding so i took me awhile to find where he was since you cant repeat the dialog of the npc without restarting at a save file.
You can talk to the npcs again, they tell you where to go.
Just played this today, and it seems really good so far. The platforming is solid and satisfying, and the characters and scenes are hot. Definitely will be buying on steam after it releases.
I do think that the enemies are kind of nothing burgers at the moment, though. With them all being one shot to kill, with the exception of the big one that you can just run around and swing at repeatedly, and the health being extremely plentiful, they really don't change anything by being there. Maybe in the full game, the enemies in the later areas will be a lot more impactful, but right now, I think they're the weakest aspect of the game.
Agreed
As far as I understand the intent is for fighting to be secondary to platforming, but with how separate the two are and how bare combat seems to be, it makes me wonder how necessary it is. That being said, this is just the introduction and simple fighting has potential to break up fatigue from the main gameplay. Right now it just doesn't really reach that level of engagement to actually pull you in enough to shake off that fatigue
Glad you liked the game. I inspired myself of 3D Mario games where enemies are more seen as obstacles than real enemies, so don't expect incredible combat in the future. It will stay simple, with a little bit of variety with them, but that's all tbh.
To provide an idea on what I think makes combat work better in 3D Mario games, I'd say that a big part of it comes from how the attacks function. A lot of Mario combat with basic enemies is integrated into the movement. The slam attack in this game works pretty well like that, but the basic attack is very fast and effective at just nullifying the enemies. I'd maybe consider giving it more of a cooldown between swings to require some form of timing. A lot of Mario enemies also move in unique ways or do interesting things which makes dealing with them a bit more satisfying. It's not really like it's bad right now, but it's like the other guy said where it just isn't really engaging the way the rest of it is. I do think some tweaking could make that happen without making enemies feel like a major focus.
My only complaint is that I want more lol, even without the NSFW this is a really solid game with controls better than many big budget games. I would gladly play a 50 hour game with these adorable gay boys
Yay glad you liked it ^^
when 0.4.4 update
What bugs should be fixed ?
28/29 crystals.....
for a demo this is amazing
felt like a small game instead of a preview
enjoyed it a lot
I'm missing one crystal, aaahhhhghhh
fantastic game regardless lol
Make the controls in the game normal. Android Version
I will now play your game
I absolutely love this game. It is such a cool concept and also just fun in general. The movement is so so so satisfying and the VA is on top, I really cannot wait for this game to get updated more and more 😊
Yay! Glad you liked it ^^
are the ps controllers just not able to navigate menu's ?
They should be
i didn't expect this game to be actually good, it's actually amizng and feels so good to play
Yay! :D
what gamepad app i use
i can't play the game , every time i tried to open the game it said "unable to initialize Vulkan Driver"( it's probably fine, i run to this problem from other godot games anyways) so i used command prompt to open the game for me, i typed the command and the game started but it crashed, only showed me the game engine stuff and then errors on the command prompt:
ERROR: hostfxr_initialize_for_dotnet_command_line failed with code: -2147450732
at: (modules/mono/mono_gd/gd_mono.cpp:236)
ERROR: Parameter "load_assembly_and_get_function_pointer" is null.
at: initialize_hostfxr_and_godot_plugins (modules/mono/mono_gd/gd_mono.cpp:303)
ERROR: Parameter "godot_plugins_initialize" is null.
at: initialize (modules/mono/mono_gd/gd_mono.cpp:411)
ERROR: FSR2 is only available when using the Forward+ renderer.
at: (servers/rendering/renderer_viewport.cpp:867)
ERROR: TAA is only available when using the Forward+ renderer.
at: (servers/rendering/renderer_viewport.cpp:1246)
ERROR: Cannot open file 'res://default_env.tres'.
at: (scene/resources/resource_format_text.cpp:1643)
ERROR: Failed loading resource: res://default_env.tres. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: Default Environment as specified in the project setting "rendering/environment/defaults/default_environment" could not be loaded.
at: SceneTree (scene/main/scene_tree.cpp:1850)
ERROR: Cannot open file 'res://Scenes/Main.tscn'.
at: (scene/resources/resource_format_text.cpp:1643)
ERROR: Failed loading resource: res://Scenes/Main.tscn. Make sure resources have been imported by opening the project in the editor at least once.
at: (core/io/resource_loader.cpp:274)
ERROR: Failed loading scene: res://Scenes/Main.tscn.
at: (main/main.cpp:3431)
ERROR: 1 RID allocations of type 'N5GLES37TextureE' were leaked at exit.
ERROR: Texture with GL ID of 12: leaked 6888 bytes.
at: ~Utilities (drivers/gles3/storage/utilities.cpp:79)
ERROR: Parameter "RenderingServer::get_singleton()" is null.
at: ~CompressedTexture2D (scene/resources/compressed_texture.cpp:464)
is there anyways to fix it? cause everyone else are just running it fine
You pc is incomptaible with vulkan
darn
I love this game so much, from the movement to the cozy ps2 like graphics. Your vision is amazing.
Yay, thank you ^^
what gampad i use for android
bruh no body oh come on
Read on the more info button
good game. good "scenes". good story. good mechanics. 10/10. Great game in short. I finished the demo on the first run in 3 hours. in a speedrun with everything in 50 min and the record against leaf is 20.37 seconds.. When is te next update? /Full versión.I want to play it again
Edit new record against Leaf :19.135
Other edit new record:17.348
Wow, nice job on the record!
The discord has a scoreboard if you want
“I can’t wait to try to mod this !!11!”
the nefarious project.binary:
What kind of mod do you have in mind?
I don’t hab any specific idea at the moment, I just like messing around with game files
tho it would be fun if I managed to add a sliding mechanic like in ultrakill
If you manage to add that mechanic I wouldn't mind trying it.
Good luck
y’all I’ll need it since I can’t even open it cuz of that dam project.binary
It's a very interesting game, at least in appearance. Added to the "expected" in steam. Only here's one problem, as a person who doesn't really understand English, I got lost in the game. Namely, I don't understand what to do in the city. I understand that this is my problem, I just want to ask if you could somehow visualize the tasks in the quests. That is, before the quest, show me what I need to do or find.
Sorry about that
is there a way to replay scenes?
Yes, where you found them
Простите. Но в демо версию просто не возможно играть на телефоне по скольку просто на просто нет управления на экране. А также при входе в настройки и изменении какого либо параметра игры вылетает.
И не будет управления. По крайней мере, пока. Она писала, что механики движения совершенно не приспособлены для телефона. Демку туда портировали только для привлечения большего числа игроков на релизе.
Если производительность телефона выше среднего, то можешь попробовать поставить эмулятор винды и подключить клавиатуру с мышкой.
This game super easily became one of my favourites! If you loove adventurous games this might be something for you. And also the little scines that you can do with people are something esle :P
Yay :D
Love the game finished the demo today, Haven't found my last 5 power crystals and the last health crystal, but i did manage to get a time of 24.547 on the race against leaf. love your work i hope this game turns out excellent when it's finished
Yay, glad you liked it